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Dax PhyzEdit

Phyz (Dax Phyz), is a public domain,[1] 2D computer graphics physics engine with built-in editor and DirectX graphics and sound. In contrast to most other real-time physics engines, it is vertex based and stochastic. It's integrator is based on a SIMD-enabled assembly version of the Mersenne Twister random number generator, instead of traditional LCP or iterative methods, allowing simulation of large numbers of micro objects[2] with Brownian motion and macro effects such as object resonance[3] and deformation.

External linksEdit


  1. Phyz public domain release statement
  2. Vladislav Popkov et al, 2002, J. Phys. A, Math. Gen. 35 7187-7204: A sufficient criterion for integrability of stochastic many-body dynamics. ISBN 9785901548127
  3. Jan A. Freund (Humboldt-University, Germany) et al, ORAL session C32, 2006-03-12, Washington: Stochastic Resonance and Noise-Induced Phase Synchronization

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