Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
There's always been a lot of rumors about the random statistics on artifact armor. For example, some people believed that because the Rogue's Bonnet does INT+5 and "Steal +1" that SE was hinting that INT affects steal rates.
You'll have to decide for yourself, but here's what makes sense to me. The ability score modifications are placed in a sensible fashion. I.E, body pieces give VIT; head, MND and INT; feet, give AGI; hands, DEX; legs, AGI. Look at the Rogue Set (http://wiki.ffxiclopedia.org/wiki/Rogue%27s_Attire_Set) again, and look at the pattern. Look at the Wizard's Attire (http://wiki.ffxiclopedia.org/wiki/Wizard%27s_Attire_Set). Granted, the stats don't fit a perfect mold. I.E, the Warlock's Tabard does CHR+5 which doesn't fully make sense. Or the Chaos Burgeonet does STR+4 which, again, doesn't follow this mold. But, typically, they do. The stats are not tell tale signs of anything, they're just extra.